Bethesda’s Starfield Game Gets Possible Release Date

In a recent discussion with Gamespot at PAX Australia, Bethesda’s VP of Marketing Pete Hines spoke a bit more about both starfield story Guide|Https://starfieldgalaxy.Com/ and The Elder Scrolls VI and explained why they decided to announce both games so far in advance. Hines acknowledged that while it would have likely been better to continue going down this route of announcing games only shortly before they’re ready, he said that the aim with these two reveals was to be transparent to their f

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If that is indeed the case, it may herald a gradual overhaul of how players purchase and play games. It could lead to a phase out of physical and digital one-time purchase copies in favor of monthly subscription streaming services. Bethesda’s status as a prolific studio with a considerable degree of clout may make it the standard bearer for such a revolution, or at the very least, the forerunner in Microsoft’s ongoing studio acquisition campa

“Would it have been better if it was some years from now and we just go, ‘Surprise, we’re making a game called Starfield , and it’s out X months later?’ Yeah. For sure,” said Hines. “But at the same time, there is also value in every day between there people aren’t freaking out about us making Fallout 76 as an online-only game as a service and this is all they’re ever maki

An open world first-person shooter in the same vein as the ever-popular Fallout series, Starfield is thought to exist in the same universe as radroaches and Pip-Boy, but takes the premise up into the cosmos. For the first time ever, the series could move away from the apocalyptic wasteland of the Commonwealth or New Vegas and head even further into the future. Given Fallout ’s already dystopian tone, it would be amazing to see where Bethesda’s imagination could go in sp

Upcoming titles The Elder Scrolls 6 and Starfield will be available on Xbox Game Pass on day one of their launches, according to Bethesda executive producer Todd Howard. Microsoft’s acquisition of the company isn’t yet wrapped up, but this news indicates both parties are confident the deal will finish without a hi

In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio’s foremost developers, the game will be strictly single-player with no multiplayer components included, and it’s being developed with mod support in mind. Howard also shared that Starfield is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout

Even though Bethesda Game Studios now has four offices scattered around the world, with a new location recently announced to be in Dallas , Hines also made clear that just because the development team has more staff than ever before doesn’t mean development will go by that much more quickly. In fact, when talking about The Elder Scrolls VI specifically, Hines said that it likely won’t be out until the next console generation has arrived. “I don’t even know what the world is going to be like when it comes out; there will be a different console generation by then, I’m sure,” Hines sta

The game’s engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda’s newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau

In Skyrim, you could become almost anything and everything at the same time, and in Fallout: New Vegas , your allegiances determined what direction that story would ultimately go in. Bethesda needs to take those two things and apply and refine them for the world at large. If I join the Dark Brotherhood, that should directly affect the way I’m seen by other people, factions, and individuals. Maybe the Thieves Guild doesn’t care that I’m an assassin on the sideline, but that also doesn’t mean I should so easily be welcomed amongst the Imperial forces. Small things like this break immersion and make me feel too powerful. Things like this remind me that I’m in a “game” world — a world that responds to me unnaturally — versus a world that feels alive and reacts ore noticeably to what I

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