Yet, some are speculating that Starfield ’s development could be further slowed by Bethesda’s refusal to move on from the dated Creation Engine. The system, which was used to develop The Elder Scrolls V: Skyrim in 2011 and was based on the incredibly old Gamebryo engine, is really beginning to show its age, and it could very well be that even a heavily modified Creation Engine will struggle to support such an ambitious project. We know that Fallout 76 could hardly handle the demands of online play, let alone Todd Howard’s infamous “sixteen times the detail” lark, and it’s hard to imagine that something fantastically larger in scope and scale could possibly keep up on an outdated framew
We were also treated to the announcement of new IPs from Tango Softworks, the developers behind The Evil Within and its sequel, as well as Arkane Studios, the people behind the acclaimed Dishonored games. We also saw Commander Keen ’s once-cherished name raked through the mud with the announcement of a totally controversial mobile-only title with a Saturday morning cartoon vibe. We’re not quite sure who that’s supposed to be targeting, as it’s sure to bore those unfamiliar with the property and offend those who grew up with
Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda’s devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo
Starfield is currently one of the most highly anticipated video games in the world, marking the first new franchise from Bethesda Game Studios in almost 25 years. Little is known about the gameplay or the storyline, beyond it being a single-player game and having a science-fiction setting. Bethesda released the first trailer for Starfield at E3 2018, but the trailer left fans with more questions than answ
A new report suggests Bethesda’s Starfield will be able to run on the current generation of game consoles. This seemingly conflicts with claims by Todd Howard – Director and Executive Producer of Starfield – that the design team behind the long-awaited game is devoted to ” the next generation ” of both gaming experiences and electronic hardw
If that is indeed the case, it may herald a gradual overhaul of how players purchase and play games. It could lead to a phase out of physical and digital one-time purchase copies in favor of monthly subscription streaming services. Bethesda’s status as a prolific studio with a considerable degree of clout may make it the standard bearer for such a revolution, or at the very least, the forerunner in Microsoft’s ongoing studio acquisition campa
It’s unfortunate, but Bethesda really seems to be headed down a troubling path. While they’ve still got their name attached to the tremendous resurgence of both Doom and Wolfenstein , they’ve totally besmirched their two most iconic franchises. Nobody wants to play a broken, buggy, live-service version of Fallout 4 , and absolutely nobody wants to see Skyrim squeezed down to a mobile form factor and packed full of heinous microtransacti
Microsoft announced back in September it had purchased ZeniMax Media , which owns Bethesda and id Software, among other companies, for $7.5 billion. This dealt a massive blow to Sony in the console war leading up to the next-gen release this month. The acquisition, which should finish up sometime in 2021, gives Microsoft exclusive rights to the majority of Bethesda’s best franchises, including Fallout , DOOM , and The Elder Scrolls , in addition to Bethesda’s upcoming space RPG Starfield . Bethesda will still retain a certain degree of autonomy as developers will be able to publish titles for PlayStation on a “case by case” basis. However, Microsoft has gained a huge advantage in taking exclusivity of Bethesda’s strongest tit
On the other hand, console hardware has changed considerably since the early days of the home video gaming market. With iterative consoles like the PS4 Pro and Xbox One X now allowing console gamers to upgrade their system to accommodate new developments in gaming hardware in the same way that PC gamers upgrade their systems, it is entirely possible that the current generation of iterative systems will be able to run Starfield without issue, albeit at the cost of a slight upgr
“What systems we put it out on – what’s the hardware requirements – is still to be determined. We’re pushing it; we’re thinking very, very far in future so we’re building something that will handle next-generation hardware. That’s what we’re building on right now, that’s where our mind is, but that doesn’t mean it wouldn’t exist on the current systems as wel
Upcoming titles The Elder Scrolls 6 and Starfield skills guide|https://starfieldgalaxy.Com/ will be available on Xbox Game Pass on day one of their launches, according to Bethesda executive producer Todd Howard. Microsoft’s acquisition of the company isn’t yet wrapped up, but this news indicates both parties are confident the deal will finish without a hi
